Jan 06 2010
Acing the Test Interview: The Must-Have QA Skills They Never Taught You
From Game Career Guide:
QA is often considered the entry point of the game studio. Many developers, artists, and designers start out in the QA ranks, using the department as a stepping stone to get to their final job.
But what about those people who want to turn QA into a career? These are the people that get up every day with no other goal than to make a developer cry with the sheer amount of bugs they are about to rain down upon him like fire and brimstone during the Rapture.
Great testers like these are pure gold to a game studio. Unfortunately I’ve seen too many of these brave souls come into my office for an interview, full of passion about games, but not much else. No one ever told them that all of their training and test experiences have not adequately prepared them for a full-time job at a game studio.
In this article, I hope to expose some of the not-so-obvious skills necessary to compete in the QA job market. You will be able to use this knowledge to not only wow your next interviewer with your bug finding skills, but also with your ability to be a long-term and productive member of the studio.
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Read the full 3 page article on Game Carreer Guide…
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QA is often considered the entry point of the game studio. Many developers, artists, and designers start out in the QA ranks, using the department as a stepping stone to get to their final job.










Acing the Test Interview: The Must-Have QA Skills They Never Taught You http://bit.ly/7scbg6 @gamecareerguide
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