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<channel>
	<title>Games Montreal &#187; splinter cell</title>
	<atom:link href="http://www.gamesmontreal.com/blog/tag/splinter-cell/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamesmontreal.com/blog</link>
	<description>Montreal video game industry news, jobs and resumes.</description>
	<lastBuildDate>Mon, 06 Sep 2010 00:19:29 +0000</lastBuildDate>
	
	<language>en</language>
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		<item>
		<title>Zero Punctuation: Splinter Cell: Conviction</title>
		<link>http://www.gamesmontreal.com/blog/movie/zero-punctuation-splinter-cell-conviction/</link>
		<comments>http://www.gamesmontreal.com/blog/movie/zero-punctuation-splinter-cell-conviction/#comments</comments>
		<pubDate>Thu, 06 May 2010 13:54:57 +0000</pubDate>
		<dc:creator>Chris Comeau</dc:creator>
				<category><![CDATA[Movie]]></category>
		<category><![CDATA[conviction]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[zero punctuation]]></category>

		<guid isPermaLink="false">http://www.gamesmontreal.com/blog/movie/zero-punctuation-splinter-cell-conviction/</guid>
		<description><![CDATA[From Zero Punctuation:
&#160;
This week, Zero Punctuation reviews Ubisoft Montreal’s Splinter Cell: Conviction. Enjoy!
&#160;
 
]]></description>
			<content:encoded><![CDATA[<p><img title="zeropunctuation-splintercell" style="border-right: 0px; border-top: 0px; display: inline; margin: 0px 0px 10px 30px; border-left: 0px; border-bottom: 0px" height="94" alt="zeropunctuation-splintercell" src="http://www.gamesmontreal.com/blog/wp-content/uploads/2010/05/zeropunctuationsplintercell.jpg" width="124" align="right" border="0" />From <a href="http://www.escapistmagazine.com/videos/view/zero-punctuation/1684-Splinter-Cell-Conviction">Zero Punctuation</a>:</p>
<p>&#160;</p>
<p>This week, Zero Punctuation reviews Ubisoft Montreal’s Splinter Cell: Conviction. Enjoy!</p>
<p>&#160;</p>
<p> <embed src="http://cdn2.themis-media.com/media/global/movies/player/flowplayer.commercial-3.1.5.swf" flashvars="config=http://www.themis-media.com/videos/config/1684-3d0bf8ee6314120326c1923e7e1de507.js%3Fembed%3D1" allowfullscreen="true" allowscriptaccess="always" quality="high" bgcolor="#000000" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" width="500" height="300" wmode="opaque"></embed></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Ubisoft comics from Control-Alt-Delete</title>
		<link>http://www.gamesmontreal.com/blog/fun/ubisoft-comics-from-control-alt-delete/</link>
		<comments>http://www.gamesmontreal.com/blog/fun/ubisoft-comics-from-control-alt-delete/#comments</comments>
		<pubDate>Wed, 07 Apr 2010 18:39:46 +0000</pubDate>
		<dc:creator>Chris Comeau</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[assassin's creed]]></category>
		<category><![CDATA[cad]]></category>
		<category><![CDATA[control-alt-delete]]></category>
		<category><![CDATA[conviction]]></category>
		<category><![CDATA[montreal]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.gamesmontreal.com/blog/fun/ubisoft-comics-from-control-alt-delete/</guid>
		<description><![CDATA[Here are a couple of recent comics from Control-Alt-Delete related to Ubisoft Montreal’s Assassin’s Creed and Splinter Cell: Conviction.
Funny stuff, enjoy!
&#160;

&#160;

]]></description>
			<content:encoded><![CDATA[<p>Here are a couple of <a href="http://www.cad-comic.com/cad/20100326" target="_blank">recent</a> <a href="http://www.cad-comic.com/cad/20100407" target="_blank">comics</a> from <a href="http://www.cad-comic.com/cad/" target="_blank">Control-Alt-Delete</a> related to Ubisoft Montreal’s <strong>Assassin’s Creed</strong> and <strong>Splinter Cell</strong>: Conviction.</p>
<p>Funny stuff, enjoy!</p>
<p>&#160;</p>
<p><a href="http://www.cad-comic.com/cad/20100326" target="_blank"><img title="cad_assassinscreed" style="border-right: 0px; border-top: 0px; display: inline; margin: 0px 0px 10px; border-left: 0px; border-bottom: 0px" height="333" alt="cad_assassinscreed" src="http://www.gamesmontreal.com/blog/wp-content/uploads/2010/04/cad_assassinscreed.jpg" width="502" border="0" /></a></p>
<p>&#160;</p>
<p><a href="http://www.cad-comic.com/cad/20100407" target="_blank"><img title="cad_splintercell" style="border-right: 0px; border-top: 0px; display: inline; margin: 0px 0px 10px; border-left: 0px; border-bottom: 0px" height="632" alt="cad_splintercell" src="http://www.gamesmontreal.com/blog/wp-content/uploads/2010/04/cad_splintercell.jpg" width="502" border="0" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamesmontreal.com/blog/fun/ubisoft-comics-from-control-alt-delete/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Wave Generation Supplies Multi-Lingual Splinter Cell Conviction Voices</title>
		<link>http://www.gamesmontreal.com/blog/news/wave-generation-supplies-multi-lingual-splinter-cell-conviction-voices/</link>
		<comments>http://www.gamesmontreal.com/blog/news/wave-generation-supplies-multi-lingual-splinter-cell-conviction-voices/#comments</comments>
		<pubDate>Tue, 23 Mar 2010 20:54:36 +0000</pubDate>
		<dc:creator>Chris Comeau</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[conviction]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[wave generation]]></category>

		<guid isPermaLink="false">http://www.gamesmontreal.com/blog/news/wave-generation-supplies-multi-lingual-splinter-cell-conviction-voices/</guid>
		<description><![CDATA[From Gamasutra:
 Montreal-based audio production studio Wave Generation provided recording and engineering services for all dialogue in Ubisoft Montreal&#8217;s Splinter Cell: Conviction, and cast characters across multiple languages including Russian and Arabic, the company has announced. 
While publisher Ubisoft apparently handled casting for many of the game&#8217;s character roles, Wave Generation was contracted to cast [...]]]></description>
			<content:encoded><![CDATA[<p>From <a href="http://www.gamasutra.com/view/news/27785/Wave_Generation_Supplies_MultiLingual_Splinter_Cell_Conviction_Voices.php">Gamasutra</a>:</p>
<blockquote><p><em><img title="wave_generation" style="border-right: 0px; border-top: 0px; display: inline; margin: 0px 0px 10px 10px; border-left: 0px; border-bottom: 0px" height="180" alt="wave_generation" src="http://www.gamesmontreal.com/blog/wp-content/uploads/2010/03/wave_generation.jpg" width="180" align="right" border="0" /> Montreal-based audio production studio <strong>Wave Generation</strong> provided recording and engineering services for all dialogue in <strong>Ubisoft Montreal&#8217;s Splinter Cell: Conviction</strong>, and cast characters across multiple languages including Russian and Arabic, the company has announced. </em></p>
<p><em>While publisher Ubisoft apparently handled casting for many of the game&#8217;s character roles, Wave Generation was contracted to cast a number of others. For the foreign-language parts, the company says it sought Russian and Arabic speakers who were capable both of delivering English lines in authentic accents as well as delivering lines in the original Russian or Arabic. </em></p>
<p><em></em></p>
</blockquote>
<p> <span id="more-1465"></span><br />
<blockquote>
<p><em>The company was first employed specifically for the Russian roles; it says it conducted casting in Toronto and Montreal and chose a selection of actors including both native Russian speakers and those who spoke Russian as a second language. </em></p>
<p><em>Ubisoft then tapped Wave Generation to handle vocal casting for Arabic characters. The studio says that, because of a similar recent job for another game, it was able to cast from its existing &quot;local network of Arabic speaking actors.&quot; </em></p>
<p><em>Wave Generation says in addition to the services it provided for full casting of foreign-language characters, it also handled recording studio and engineering duties for all of Conviction&#8217;s dialogue.</em></p>
</blockquote>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Splinter Cell: Conviction, Story Trailer</title>
		<link>http://www.gamesmontreal.com/blog/movie/splinter-cell-conviction-story-trailer/</link>
		<comments>http://www.gamesmontreal.com/blog/movie/splinter-cell-conviction-story-trailer/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 22:56:36 +0000</pubDate>
		<dc:creator>Chris Comeau</dc:creator>
				<category><![CDATA[Movie]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.gamesmontreal.com/blog/movie/splinter-cell-conviction-story-trailer/</guid>
		<description><![CDATA[From GameTrailers (also on YouTube):
Here’s another trailer for Splinter Cell: Conviction, from Ubisoft Montreal, coming out April 13th. 
This trailer examines the storyline in more detail. Are you all eager to play it? 
&#160;


Video Games &#124; Splinter Cell: Conviction &#124; Story Trailer HD
XBox 360 &#124; Playstation 3 &#124; Nintendo Wii


]]></description>
			<content:encoded><![CDATA[<p>From <a href="http://www.gametrailers.com/video/story-trailer-splinter-cell/62012">GameTrailers</a> (also on <a href="http://www.youtube.com/watch?v=i6E2D11n-qQ">YouTube</a>):</p>
<p>Here’s another trailer for <strong>Splinter Cell: Conviction</strong>, from Ubisoft Montreal, coming out <strong>April 13th</strong>. </p>
<p>This trailer examines the storyline in more detail. Are you all eager to play it? </p>
<p>&#160;</p>
<div style="width: 480px"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=62012" /><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=62012" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed></object>
<div style="font-size: 10px; padding-bottom: 2px; width: 480px; padding-top: 2px; font-family: verdana; height: 32px; background-color: black; text-align: center">
<div><a title="GameTrailers.com" style="color: #ffffff" href="http://www.gametrailers.com">Video Games</a> | <a title="Splinter Cell: Conviction" style="color: #ffffff" href="http://www.gametrailers.com/game/splinter-cell-conviction/4767">Splinter Cell: Conviction</a> | <a title="Story Trailer HD" style="color: #ffffff" href="http://www.gametrailers.com/video/story-trailer-splinter-cell/62012">Story Trailer HD</a></div>
<div style="padding-top: 3px"><a title="XBox 360" style="color: #ffffff" href="http://xbox360.gametrailers.com/">XBox 360</a> | <a title="PS3" style="color: #ffffff" href="http://ps3.gametrailers.com/">Playstation 3</a> | <a title="Wii" style="color: #ffffff" href="http://wii.gametrailers.com/">Nintendo Wii</a></div>
</p></div>
</p></div>
]]></content:encoded>
			<wfw:commentRss>http://www.gamesmontreal.com/blog/movie/splinter-cell-conviction-story-trailer/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>GameTrailersTV: Maxime Beland from Ubisoft Montreal talks about Splinter Cell: Conviction</title>
		<link>http://www.gamesmontreal.com/blog/movie/gametrailerstv-maxime-beland-from-ubisoft-montreal-talks-about-splinter-cell-conviction/</link>
		<comments>http://www.gamesmontreal.com/blog/movie/gametrailerstv-maxime-beland-from-ubisoft-montreal-talks-about-splinter-cell-conviction/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 14:25:15 +0000</pubDate>
		<dc:creator>Chris Comeau</dc:creator>
				<category><![CDATA[Movie]]></category>
		<category><![CDATA[conviction]]></category>
		<category><![CDATA[maxime beland]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[ubisoft montreal]]></category>

		<guid isPermaLink="false">http://www.gamesmontreal.com/blog/movie/gametrailerstv-maxime-beland-from-ubisoft-montreal-talks-about-splinter-cell-conviction/</guid>
		<description><![CDATA[Here’s the recent episode of GTTV, with the first part talking with Maxime Beland (Creative Director), from Ubisoft Montreal, about Splinter Cell: Conviction.
&#160;
From GameTrailers:
Sam develops a nasty vigilante streak after his daughter Sarah&#8217;s death — here&#8217;s your entry to the conspiracy. 



&#160;
You can also find some new screenshots on Joystiq from Microsoft’s X10 event.
]]></description>
			<content:encoded><![CDATA[<p>Here’s the recent episode of GTTV, with the first part talking with Maxime Beland (Creative Director), from Ubisoft Montreal, about Splinter Cell: Conviction.</p>
<p>&#160;</p>
<p>From <a href="http://www.gametrailers.com/episode/gametrailers-tv/83?ch=1&amp;sd=1_hd">GameTrailers</a>:</p>
<blockquote><p><em>Sam develops a nasty vigilante streak after his daughter Sarah&#8217;s death — here&#8217;s your entry to the conspiracy. </em></p>
<p><em></em></p>
</blockquote>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=61411" /><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=61411" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed></object></p>
<p>&#160;</p>
<p>You can also find some new <a href="http://www.joystiq.com/2010/02/12/weve-exfiltrated-these-new-splinter-cell-conviction-screens-from-x/">screenshots on Joystiq</a> from Microsoft’s X10 event.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Ubisoft Employee #1: Guest Patrick Redding, Game Director on Splinter Cell: Conviction Co-Op, January 21st</title>
		<link>http://www.gamesmontreal.com/blog/calendar/ubisoft-employee-1-guest-patrick-redding-game-director-on-splinter-cell-conviction-co-op-january-21st/</link>
		<comments>http://www.gamesmontreal.com/blog/calendar/ubisoft-employee-1-guest-patrick-redding-game-director-on-splinter-cell-conviction-co-op-january-21st/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 14:37:36 +0000</pubDate>
		<dc:creator>Chris Comeau</dc:creator>
				<category><![CDATA[Calendar]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[patrick redding]]></category>
		<category><![CDATA[splinter cell]]></category>

		<guid isPermaLink="false">http://www.gamesmontreal.com/blog/interview/ubisoft-employee-1-guest-patrick-redding-game-director-on-splinter-cell-conviction-co-op-january-21st/</guid>
		<description><![CDATA[[ January 21, 2010; 4:00 pm; ] From Employee #1’s Facebook (and Twitter):  &#160;     This week's Guest Speaker will be: Patrick Redding (Game Director, Splinter Cell: Conviction Co-Op)! He'll be here live to answer your questions this Thursday, January 21st, from 4-5PM EST.   &#160;  Follow Employee #1’s Facebook profile for more details.]]></description>
			<content:encoded><![CDATA[<p>From <a href="http://www.facebook.com/employee1" target="_blank">Employee #1</a>’s Facebook (and <a href="http://twitter.com/UBI_EMPLOYEE1/status/7961658932" target="_blank">Twitter</a>):</p>
<p>&#160;</p>
<blockquote><p><em><img title="Patrick -Redding" style="border-right: 0px; border-top: 0px; display: inline; margin: 0px 0px 10px 10px; border-left: 0px; border-bottom: 0px" height="84" alt="Patrick -Redding" src="http://www.gamesmontreal.com/blog/wp-content/uploads/2010/01/PatrickRedding.jpg" width="84" align="right" border="0" />This week&#8217;s Guest Speaker will be: Patrick Redding (Game Director, Splinter Cell: Conviction Co-Op)! He&#8217;ll be here live to answer your questions this Thursday, <strong>January 21st, from 4-5PM EST</strong>.</em></p>
</blockquote>
<p>&#160;</p>
<p>Follow <a href="http://www.facebook.com/employee1" target="_blank">Employee #1</a>’s Facebook profile for more details.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ubisoft: I Am Alive gets complete reboot, will use Splinter Cell engine</title>
		<link>http://www.gamesmontreal.com/blog/news/ubisoft-i-am-alive-gets-complete-reboot-will-use-splinter-cell-engine/</link>
		<comments>http://www.gamesmontreal.com/blog/news/ubisoft-i-am-alive-gets-complete-reboot-will-use-splinter-cell-engine/#comments</comments>
		<pubDate>Sat, 16 Jan 2010 14:54:01 +0000</pubDate>
		<dc:creator>Chris Comeau</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[i am alive]]></category>
		<category><![CDATA[Jade Raymond]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.gamesmontreal.com/blog/news/ubisoft-i-am-alive-gets-complete-reboot-will-use-splinter-cell-engine/</guid>
		<description><![CDATA[From CVG:
 Ubisoft has rebooted development on much-delayed title I Am Alive &#8211; and is now creating the game with the Splinter Cell engine. 
CVG reported this week that the title had been delayed again, and would now not see the light of day until 2011 at the earliest.       [...]]]></description>
			<content:encoded><![CDATA[<p>From <a href="http://www.computerandvideogames.com/article.php?id=231727">CVG</a>:</p>
<blockquote><p><img title="i-am-alive" style="border-right: 0px; border-top: 0px; display: inline; margin: 0px 0px 10px 10px; border-left: 0px; border-bottom: 0px" height="115" alt="i-am-alive" src="http://www.gamesmontreal.com/blog/wp-content/uploads/2010/01/iamalive.jpg" width="164" align="right" border="0" /> <em>Ubisoft has rebooted development on much-delayed title <strong>I Am Alive</strong> &#8211; and is now creating the game with the Splinter Cell engine. </em></p>
<p><em>CVG reported this week that the title had been delayed again, and would now not see the light of day until 2011 at the earliest.       <br />Clarifying the reason for the delay, Ubisoft CEO Yves Guillemot said:         <br />&quot;We have totally re-engineered I Am Alive. It&#8217;s still on the way, it&#8217;s going to use the <strong>Splinter Cell engine</strong>. </em></p>
<p><em>&quot;We have amortized all the costs that were incurred with the previous developer.        <br />&quot;Everything we do is fresh now on that product and we think it can be very good quality, but it&#8217;s not going to come this financial year.&quot;</em></p>
<p><em>I Am Alive &#8211; a <strong>Jade Raymond</strong> pet project &#8211; was originally developed by Darkworks, but CVG understands that the project was then moved to Ubisoft Shanghai.         <br />According to this latest news, that shift involved more of a &#8216;complete restart&#8217; than a &#8216;bit of spit and polish&#8217;.</em></p>
</blockquote>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Ubisoft Montreal: New Splinter Cell: Conviction video, Victor Coste</title>
		<link>http://www.gamesmontreal.com/blog/movie/ubisoft-montreal-new-splinter-cell-conviction-video-victor-coste/</link>
		<comments>http://www.gamesmontreal.com/blog/movie/ubisoft-montreal-new-splinter-cell-conviction-video-victor-coste/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 17:25:52 +0000</pubDate>
		<dc:creator>Chris Comeau</dc:creator>
				<category><![CDATA[Movie]]></category>
		<category><![CDATA[conviction]]></category>
		<category><![CDATA[coste]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[ubisoft montreal]]></category>

		<guid isPermaLink="false">http://www.gamesmontreal.com/blog/movie/ubisoft-montreal-new-splinter-cell-conviction-video-victor-coste/</guid>
		<description><![CDATA[To help us wait while Splinter Cell: Conviction is delayed (until April 2010), here is a new video, which shows Victor Coste, a friend of Sam Fisher, with whom he served in the Navy Seals.
&#160;
&#160;
Video after the break:
 
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamesmontreal.com/blog/movie/ubisoft-montreal-new-splinter-cell-conviction-video-victor-coste/#more-1225"><img title="SCC_Victor_Coste" style="border-right: 0px; border-top: 0px; display: inline; margin: 0px 0px 10px 10px; border-left: 0px; border-bottom: 0px" height="116" alt="SCC_Victor_Coste" src="http://www.gamesmontreal.com/blog/wp-content/uploads/2010/01/SCC_Victor_Coste1.jpg" width="204" align="right" border="0" /></a>To help us wait while Splinter Cell: Conviction is <a href="http://www.gamesmontreal.com/blog/news/ubisoft-to-focus-aaa-new-assassins-creed-in-2010-splinter-cell-conviction-delayed/">delayed</a> (until April 2010), here is a new video, which shows <strong>Victor Coste</strong>, a friend of Sam Fisher, with whom he served in the Navy Seals.</p>
<p>&#160;</p>
<p>&#160;</p>
<p>Video after the break:</p>
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