Tag Archive 'migs'

Apr 16 2009

Montreal International Game Summit scheduled for Nov. 16-17

Published by Chris Comeau under Calendar, News

From macworld.com:
The Montreal International Game Summit 2009 (MIGS) has revealed its dates, location, and issued a call for speakers.
The event will take place on November 16 – 17, 2009 at the Hilton Bonaventure Hotel Montreal. Speakers who wish to present at the event have until April 24, 2009 to apply. The event’s advisory board [...]

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Dec 01 2008

MIGS Official Photo Gallery

Published by Chris Comeau under News

From nextgenplayer.com:

One of the highlights of the Montreal International Game Summit was unquestionably the exclusive Microsoft & Ubisoft party at Le Rouge bar in downtown Montreal. According to the advertisement, it was promised that the event “wouldn’t be a total sausage party”. Oh how right and how wrong that statement was.
The event itself was [...]

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Nov 25 2008

In-Depth: The Difficult Birth Of EA’s Army of Two

Published by Chris Comeau under Interview, News

From gamasutra.com:
The production history of EA Montreal’s Army of Two is an interesting one, with the company’s decision to delay the game just before its release widely covered in the media.
And during a Gamasutra-attended lecture at the Montreal International Game Summit, executive producer and franchise manager Reid Schneider delved deeper into the game’s development. [...]

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Nov 24 2008

Montreal Game Summit 08 Fields 1,500 Attendees

Published by Chris Comeau under News

From gamedaily.com:
Alliance numerique announced that the Montreal International Game Summit (MIGS) had over 1,500 attendees. The fifth annual edition of the event more that doubled its attendance compared to 2005. Additionally, it was revealed that a study has placed the Quebec video game industry sixth qualitatively in the global sector.

Source

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Nov 24 2008

74 Pictures from the Montreal International Game Summit 2008

Published by Chris Comeau under News

From nextgenplayer.com:
I’m back from Montreal and what an adventure was had. The Montreal International Game Summit may have come to a close but the stories on NextGen Player have just begun. Expect to see a number of write-ups on the gaming event in the week to come.
To kick off the coverage, I’ve uploaded [...]

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Nov 19 2008

MIGS: Far Cry 2’s Guay On The Importance Of Procedural Content

Published by Chris Comeau under News

From gamasutra.com:

During the Montreal International Game Summit, Far Cry 2 technical director Dominic Guay painted procedural content generation as an increasingly important game development technique, not just to control costs as games get bigger and bigger, but also to retain the crucial ability to make changes throughout the production process.
“This talk is not about Far [...]

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Nov 19 2008

MIGS: Spector Calls For ‘Pioneer Spirit,’ ‘Renaissance’ In Tough Times

Published by Chris Comeau under News

From gamasutra.com:
As the opening keynote for the fifth Montreal International Game Summit, celebrated game designer Warren Spector (Deus Ex) had to live up to his own legacy.Origin and Looking Glass veteran Spector, whose Junction Point development studio is now owned by Disney, recalled a pessimistic talk he gave at the summit in 2005, “Gaming [...]

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Nov 15 2008

MIGS to Open to the Public for the First Time Ever

Published by Chris Comeau under News

From nextgenplayer.com:

Alliance Numerique have announced some exciting news for gamers – this year’s Montreal Game Summit will be open for the public for the first time. Enthusiastic gamers will have the chance to experience the grand spectacle of the exhibition zone where companies such as Eidos, Electronic Arts, Microsoft, and Ubisoft will have booths [...]

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