Apr
16
2009
From macworld.com:
The Montreal International Game Summit 2009 (MIGS) has revealed its dates, location, and issued a call for speakers.
The event will take place on November 16 – 17, 2009 at the Hilton Bonaventure Hotel Montreal. Speakers who wish to present at the event have until April 24, 2009 to apply. The event’s advisory board [...]
Dec
01
2008
From nextgenplayer.com:
One of the highlights of the Montreal International Game Summit was unquestionably the exclusive Microsoft & Ubisoft party at Le Rouge bar in downtown Montreal. According to the advertisement, it was promised that the event “wouldn’t be a total sausage party”. Oh how right and how wrong that statement was.
The event itself was [...]
Nov
25
2008
From gamasutra.com:
The production history of EA Montreal’s Army of Two is an interesting one, with the company’s decision to delay the game just before its release widely covered in the media.
And during a Gamasutra-attended lecture at the Montreal International Game Summit, executive producer and franchise manager Reid Schneider delved deeper into the game’s development. [...]
Nov
24
2008
From gamedaily.com:
Alliance numerique announced that the Montreal International Game Summit (MIGS) had over 1,500 attendees. The fifth annual edition of the event more that doubled its attendance compared to 2005. Additionally, it was revealed that a study has placed the Quebec video game industry sixth qualitatively in the global sector.
Source
Nov
24
2008
From nextgenplayer.com:
I’m back from Montreal and what an adventure was had. The Montreal International Game Summit may have come to a close but the stories on NextGen Player have just begun. Expect to see a number of write-ups on the gaming event in the week to come.
To kick off the coverage, I’ve uploaded [...]
Nov
19
2008
From gamasutra.com:
During the Montreal International Game Summit, Far Cry 2 technical director Dominic Guay painted procedural content generation as an increasingly important game development technique, not just to control costs as games get bigger and bigger, but also to retain the crucial ability to make changes throughout the production process.
“This talk is not about Far [...]
Nov
19
2008
From gamasutra.com:
As the opening keynote for the fifth Montreal International Game Summit, celebrated game designer Warren Spector (Deus Ex) had to live up to his own legacy.Origin and Looking Glass veteran Spector, whose Junction Point development studio is now owned by Disney, recalled a pessimistic talk he gave at the summit in 2005, “Gaming [...]
Nov
15
2008
From nextgenplayer.com:
Alliance Numerique have announced some exciting news for gamers – this year’s Montreal Game Summit will be open for the public for the first time. Enthusiastic gamers will have the chance to experience the grand spectacle of the exhibition zone where companies such as Eidos, Electronic Arts, Microsoft, and Ubisoft will have booths [...]