Jan
16
2010
From CVG:
Ubisoft has rebooted development on much-delayed title I Am Alive – and is now creating the game with the Splinter Cell engine.
CVG reported this week that the title had been delayed again, and would now not see the light of day until 2011 at the earliest. [...]
Jan
05
2010
From CVG:
After months in the dark, Jade Raymond Watch is officially back on, as the lovely Ubisoft Toronto head this week appears in ’shopping and style’ mag Lucky for a chat.
The charming exec – who’s earned CVG at least one ASBO in the Canada area – appeared in the magazine’s ‘How I’m Wired’ [...]
Jan
01
2010
From GamingAngels (via N4G):
Here we are looking at the ten women that influenced the gaming industry in a big way over the last ten years. This isn’t an all-inclusive list and I’d love for you to join in the conversation by including your nominees in the comments. The game industry is starting to see change [...]
Dec
08
2009
From GamePolitics:
Ubisoft’s new Toronto studio, scheduled to open in the first quarter of 2010, will end up costing about $800.0 million Canadian, $263.0 million of which was subsidized by the Province of Ontario.
The Ontario Technology Corridor now claims to employ some 272,000 people across 6,700 companies; figures that prompted the Canadian Province to [...]
Aug
31
2009
From Joystiq:
But hey, we know you’re worried about Yannis Mallat, CEO of both Ubisoft Montreal and Ubisoft Toronto, who told us last month that he would be "handling both" studios. Well, don’t fret – Ubisoft’s press release says that while "Raymond will oversee day-to-day operations of the Toronto studio’s work on video game project," [...]
Jan
21
2009
From eurogamer.net:
Ubisoft has revealed that mysterious survival game I Am Alive will be released by the end of March.
That brings the launch forward from spring (Q2), which strikes us as bizarre, as we’ve heard next to nothing about the PC, PS3 and Xbox 360 game so far. But Ubisoft was adamant Q1 2009 [...]