Tag Archive 'iphone'

Jan 07 2010

Ubisoft muscles out Gameloft over key iPhone titles

Published by Chris Comeau under News

From PocketGamer.biz:
When Assassin’s Creed II was announced for iPhone by Ubisoft rather than Gameloft, eyebrows were raised.
Now it’s become clear that the French console and PC publisher is taking precedence over its mobile-focused sister company more generally when it comes to key iPhone releases that use its licenses.
Interestingly though, while it’s Assassin’s Creed II [...]

3 responses so far

Dec 26 2009

Gameloft: Raising the Bar in 2009

Published by Chris Comeau under News

From TouchArcade:
Amongst the thousands of iPhone developers in 2009, the developer that single-handedly had the most dramatic impact on the App Store gaming scene has to be Gameloft. An international company with thousands of employees scattered throughout the world, Gameloft took an early interest in the iPhone. In March, 2008, three months before the [...]

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Dec 18 2009

Gameloft still to cut investment in Google’s Android despite U-turn

Published by Chris Comeau under News

From guardian.co.uk:
Mobile-game developer Gameloft will still cut investment in Google’s Android platform despite an apparent U-turn on its controversial decision last month to scale back on developing games for the operating system.
Gameloft’s chief financial officer, Alexandre de Rochefort, told an investor conference in November that Android’s limited ability to get Gameloft products to customers [...]

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Dec 17 2009

Ludia and FremantleMedia Enterprises Announce Family Feud for iPhone

Published by Chris Comeau under News

From Ludia:
MONTREAL, CANADA December 16, 2009—Interactive entertainment company Ludia and FremantleMedia Enterprises (FME) today announced the launch of the Family Feud game for iPhone® and iPod touch® on the App Store.
Based on one of the most successful and beloved family game shows of all time, iPhone and iPod touch owners can now play anywhere, anytime [...]

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Dec 17 2009

EA to launch three big franchise games on the iPhone: Need for Speed, Spore, and Simpsons

Published by Chris Comeau under News

From GamesBeat:
Electronic Arts continues its offensive on the iPhone today as it announces the impending launches of three major games on the iPhone: Need for Speed Shift, Spore Creatures, and the Simpsons game.
All three games could be called second-generation iPhone games. They reflect a lot of work that EA is putting into the iPhone platform, [...]

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Dec 16 2009

Assasin’s Creed en BD à télécharger

Published by Chris Comeau under News

Trouvé sur Lien Multimedia:
La BD Assassin’s Creed : 1. Desmond, inspirée du jeu vidéo d’Ubisoft, est désormais disponible sur iPhone et iPod Touch. Ubisoft a fondé sa maison d’édition de bandes dessinées, Les Deux royaumes, en 2009 et choisi Ave !Comics pour l’adaptation sur mobiles de son premier album publié.
Ave !Comics a imaginé [...]

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Dec 16 2009

Ludia’s “Where’s Waldo?” Beats Call of Duty on iPhone

Published by Chris Comeau under News

From FingerGaming:
 After leading the App Store’s top grossing charts for three consecutive weeks, Activision’s Call of Duty: World at War Zombies drops to second place in today’s rankings. Ludia’s iPhone adaptation of the Where’s Waldo? series of puzzle books tops the App Store’s charts by revenue and by volume in its first week of release. [...]

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Dec 10 2009

Gameloft’s December iPhone Video Podcast

Published by Chris Comeau under Movie

From Touch Arcade:
The second installment of Gameloft’s video podcast went live this morning, and much like the first episode revealed a bundle of in-game footage along with their plans for the future. Notable things in this podcast include:

Driver side by side comparison between iPhone and PSone.
A brief overview of the plot behind [...]

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