Tag Archive 'igda'

Apr 28 2010

IGDA Montreal: Prototyping and Rapid Iteration for Design Goodness – May 11

Published by Chris Comeau under Calendar, News

[ May 11, 2010; 7:00 pm; ] From IGDA Montreal: When: Tuesday, May 11th @ 7:00pm What: IGDA-Montreal Presentation Night Where: The SAT, 1195 St.Laurent Why: Kellee Santiago on prototyping [...]

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Apr 26 2010

IGDA Membership Again Named An Eligible Form Of Industry ID For E3 Expo

Published by Chris Comeau under News

From GameDev.net:
The IGDA is proud to announce that IGDA membership will once again be an accepted form of Industry Identification for this year’s E3 Expo to be held June 15-17 at the Los Angeles Convention Center. Being an IGDA member together with another form of Industry Identification will allow complimentary access to the event. [...]

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Mar 31 2010

IGDA: April 7th: BioShock 2 and the Creative Process

Published by Chris Comeau under Calendar, News

[ April 7, 2010; 7:00 pm; ] From IGDA Montreal: Event Details When: Wednesday, April 7th @ 7:00pm What: IGDA-Montreal Presentation Night Where: The SAT, 1195 St.Laurent Why: Jordan Thomas discussing BioShock 2 Who: All game developers, and those related to the game industry [...]

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Feb 23 2010

Rappel: Mercredi: Recontre IGDA Montreal, MTL Girl Geek Dinner

Published by Chris Comeau under News

Juste un petit rappel à propos de deux activités qui prennent place demain (Mercredi) soir. À laquelle irez-vous?
 
IGDA Montreal: February 24th: Jonathan Knight discussing adaption of Dante’s Inferno
"Burn Babe, Burn: Adapting Dante’s Inferno"
Is Dante Alighieri laughing, or rolling, in his grave?  Can the world’s most exciting and dynamic entertainment medium tackle the challenge of [...]

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Feb 08 2010

IGDA Montreal: February 24th: Jonathan Knight discussing adaption of Dante’s Inferno

Published by Chris Comeau under Calendar, News

[ February 24, 2010; 7:00 pm; ] See you at this month’s IGDA Montreal meeting! Here are the details: From IGDA Montreal: "Burn Babe, Burn: Adapting Dante’s Inferno" Is Dante Alighieri laughing, or rolling, in his grave?  Can the world’s most exciting and dynamic entertainment medium tackle the challenge of making games [...]

2 responses so far

Jan 19 2010

IGDA Montreal: January 27th – Design Debates: Assassin’s Creed 2 / Dragon Age / iPhone RockBand

Published by Chris Comeau under News

[ January 27, 2010; 7:00 pm; ] From IGDA Montreal: Event Detail: When: Wednesday, January 27th @ 7:00pm What: IGDA-Montreal Presentation Night Where: The SAT, 1195 St.Laurent Why: Game criticism and debates [...]

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