Nov 28 2008

IGDA: The Seeds of Spore

Published by Chris under News

From igda.org:

mtl_nov08_01 The SAT was ripe with fertile minds as the Montreal IGDA held its final autumnal gathering for 2008. The big draw this evening was a public post-mortem on EA’s Spore, delivered by Lead Designer, Alex Hutchison.

Although Hutchison is a relative newcomer to Montreal, he is nevertheless a seasoned gippy(game industry professional). He got his start in game journalism for magazines such as Edge, Games™, Official PS2 Mag and PC Zone. Alex worked his way up, level by level, to game design and into the Sims family.

As Lead Designer on The Sims 2 and later Spore, Alex learned that in order to look beyond design, one had to first look to the designer. How can designers create something truly original when drawing from all the same sources? A new model was needed and Hutchison found it in the Sim Daddy himself, Will Wright. Working with Wright, Alex came to expect the unexpected. Yet for all his quirks, WW was clear in his vision, laying it out in no uncertain terms in his original title: SimEverything.

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Oct 23 2008

IGDA: November 5th: Spore Design Postmortem

Published by Chris under Calendar, News

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From igda.org:

igda, montreal, spore

This presentation will be part postmortem and part design critique. Alex will step through the objectives and goals of the social features of Spore, both from the in-game functionality and the “meta” game perspectives. Further, specific design challenges will be explored, along with Alex’s thoughts on what succeeded and failed. Humourous anectdotes of working with design legend Will Wright, may be broached…

When: Wednesday, November 5th @ 7:00pm
What: IGDA-Montreal Presentation Night
Where:
The SAT, 1195 St.Laurent
Why: A design postmortem on Spore
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members

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Oct 06 2008

IGDA Montreal: October 15: Open Bar "Drinks Only" Night; PoP report

Published by Chris under News

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From igda.org:

“When: Wednesday, October 15th, 6 - 9 pm
What: IGDA-Montreal Open Bar “Drinks Only” Night
Where: Vinyl Lounge (2109 rue de bleury, between Sherbrooke and de Maisonneuve)
Why: Some much needed mid crunch season relief…
Who: All IGDA members
Entry: free for IGDA members”

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Sep 04 2008

IGDA: Prince of Persia - A Team Leads Discussion

Published by Chris under News

From igda.org:

pop

“When: Thursday, September 11th @ 7:00pm
What: IGDA-Montreal Presentation Night
Where:
The SAT, 1195 St.Laurent
Why: A discussion with the Prince of Persia team leads
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members”

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May 18 2008

IGDA Montreal next meeting: Halo Pipeline

Published by Chris under Announcements

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From IGDA:

igda_thumb001

When: Wednesday, May 21st @ 7:00pm
What: IGDA-Montreal Presentation Night
Where: The SAT, 1195 St.Laurent
Why: Halo 3 with Bungie artists
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members

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Dec 17 2007

IGDA Montreal November report

Published by Chris under News

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From the IGDA Montreal newsletter:

"A report and photos from the "Playing Columbine" documentary movie screening at the IGDA-Montreal/MIGS joint event have been posted online."

 

What do you think of the movie, or the media’s coverage of Columbine related games?

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