Tag Archive 'gdc'

Apr 20 2010

2010 GDC Canada Offers Free Passes For Laid-Off Developers

Published by Chris Comeau under News

From Gamasutra:
The organizers of next month’s GDC Canada event in Vancouver are offering free Main Conference passes to Canadian game developers laid off in the last twelve months to help them return to the game industry.
Continuing a similar program conducted during GDC Canada 2009, and recognizing the toll the recession has taken [...]

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Jan 13 2010

Game Connection Brings Indie Studio Promotion To GDC

Published by Chris Comeau under News

Any Montreal indie studios thinking of going to GDC this year?
 
From Gamasutra:
For its GDC 2010 edition in San Francisco, game business networking event Game Connection will introduce its Level Up promotion, granting free admission to five independent studios.
Game Connection, a "speed dating event for business-focused game makers," occurs every year in Lyon, France and [...]

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Dec 16 2009

GDC 2010: IGDA Member Discount, First Summit Sessions and Keynotes revealed

Published by Chris Comeau under Calendar, News

[ March 9, 2010 9:00 am to March 13, 2010 9:00 am. ] From Gamasutra: GDC 2010 Reveals First Conference Lectures:   Game Developers Conference 2010 organizers have announced its first set of Main Conference lectures for the March 9th-13th event, with Uncharted 2, Braid and Brutal Legend-specific talks already confirmed. An initial set of talks for the Audio, [...]

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Dec 03 2009

GDC Canada 2010 Opens Call for Submissions

Published by Chris Comeau under Calendar, News

[ January 5, 2010; 6:00 pm; ] From GameDev.net:
The call for submissions to present content for lectures, roundtables and panel sessions for the 2010 Game Developers Conference® Canada (GDC Canada) is now open through midnight, Tuesday, January 5, 2010. GDC Canada serves as a nexus point for established and promising young studios to learn best practices for developing new global titles [...]

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Dec 03 2009

Game Developer Launches ‘State Of Game Development’ Survey

Published by Chris Comeau under News

From Gamasutra:
Game Developer magazine’s editors have launched the 2009 State Of Game Development purchasing survey, with an all-access GDC 2010 pass as incentive for completing the questions.
The survey covers topics such as company size, market sectors worked in and tools used, and should be filled out by any current professional game developer. Select results [...]

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Apr 20 2009

Going Indie: Fez Creator Phil Fish’s Moment Of Clarity

Published by Chris Comeau under Interview, News

From kotaku.com:

He was toiling away in a Montreal game studio Artificial Mind and Movement, one of many working on some movie-based game. The game he’d been working on it in his own time was up for two awards at the Independent Games Festival at GDC. That game was Fez.
The game stars 2D fez-hat-wearing Gomez [...]

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