Jan
20
2010
From Touch Arcade:
Following the unexpected release and somewhat confusing removal of Ubisoft’s Assassin’s Creed II: Discovery, we managed to get producer Ben Mattes on the phone to discuss the game, but more importantly, the future of Ubisoft’s involvement in the App Store.
We were able to clarify what most people have been wondering about, [...]
Jan
10
2010
From GamerLive.tv:
With Apple dominating the portable games space thanks to its App Store and thousands of videogames, Palm used CES 2010 to go virtual. At the Consumer Electronics Show in Las Vegas, Palm showed off 3D games for its Palm webOS platform. Palm has partnered with leading mobile game developers like EA Mobile, Gameloft, [...]
Jan
07
2010
From PocketGamer.biz:
When Assassin’s Creed II was announced for iPhone by Ubisoft rather than Gameloft, eyebrows were raised.
Now it’s become clear that the French console and PC publisher is taking precedence over its mobile-focused sister company more generally when it comes to key iPhone releases that use its licenses.
Interestingly though, while it’s Assassin’s Creed II [...]
Dec
26
2009
From TouchArcade:
Amongst the thousands of iPhone developers in 2009, the developer that single-handedly had the most dramatic impact on the App Store gaming scene has to be Gameloft. An international company with thousands of employees scattered throughout the world, Gameloft took an early interest in the iPhone. In March, 2008, three months before the [...]