Feb
18
2010
From Gamasutra:
Electronic Arts is set to close servers for a number of its games, removing the online component from titles like Godfather and Lord of the Rings: Conquest beginning in March.
Consumer weblog Kotaku located a full list of the planned closures — many are original Xbox titles, the service which Microsoft itself plans to [...]
Feb
12
2010
From EA Underground:
[…] Well that’s all partly thanks to a great Level Designer who help map out environments and decide where and when enemies appear. Level designers, like Visceral’s Rom Rodriguez, are essentially the ones who "help determine the experience the player [should have] in a rough form," leaving the artists and animators to make [...]
Feb
11
2010
From Edge Online:
EA has announced that it made a loss during its third quarter ended December 31, 2009 blaming a lack of launches and the decline in boxed product.
GAAP [Generally Accepted Accounting Principles ] net revenue for the quarter was $1.243 billion compared with $1.654 billion for the prior year. Non-GAAP net revenue [...]
Feb
02
2010
From EA (via Edge Online):
40 perfect scores. 2 million units. One pop culture phenomenon. BioWare, a division of EA, announced today that Mass Effect 2 has sold-in over two million units worldwide in its first week of release. Lauded for its intense shooter gameplay and deep, hand-crafted story, Mass Effect 2 has earned an average [...]
Jan
21
2010
From GamesIndustry.biz:
EA is currently working on games for Apple’s upcoming tablet device, according to reports.
The publisher is said to have been enlisted by Apple to create games in order to show off the tablet’s gaming capabilities.
Apple has also embarked on discussions with book, newspaper and magazine publishers, according to the Wall Street [...]
Jan
16
2010
From EA:
If you’re one of those people who want to work in the gaming industry and have that uncommon knack for both art and engineering, you may have considered becoming a Technical Artist. As this weeks interviewee Chris Trimble puts it, Technical Artist are the ones who "make the game do what no [...]