Tag Archive 'design'

Dec 08 2009

Ubisoft Montreal: The Role of Interpretation in Prince of Persia

Published by Chris Comeau under Editorial

From GameCareerGuide (via Gamasutra):
Interpretation plays an important role in our world. Religious interpretation, political interpretation, economic, medical; concerning almost everything, perception greatly affects how people choose to react. The effectiveness of something is wholly dependent upon how people perceive them, rather than their intention otherwise. As well, the effectiveness of story is dependent upon [...]

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May 13 2009

IGDA: May 20: BioWare on Mass Effect 2 iterative level design

Published by Chris Comeau under Calendar, News

From IGDA Montreal:
When: Wednesday, May 20th @ 7:00pm What: IGDA-Montreal Presentation Night Where: The SAT, 1195 St.Laurent Why: BioWare on Mass Effect 2 iterative level design [...]

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