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	<title>Games Montreal &#187; brazil</title>
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		<title>Ubisoft snatches up Brazilian studio Southlogic</title>
		<link>http://www.gamesmontreal.com/blog/news/ubisoft-snatches-up-brazilian-studio-southlogic/</link>
		<comments>http://www.gamesmontreal.com/blog/news/ubisoft-snatches-up-brazilian-studio-southlogic/#comments</comments>
		<pubDate>Wed, 21 Jan 2009 13:53:10 +0000</pubDate>
		<dc:creator>Chris Comeau</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[brazil]]></category>
		<category><![CDATA[southlogic]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.gamesmontreal.com/blog/news/ubisoft-snatches-up-brazilian-studio-southlogic/</guid>
		<description><![CDATA[From edge-online.com (via joystiq.com):
 Paris, France-based Ubisoft has acquired Brazilian independent developer Southlogic Studios, the companies announced Tuesday. 
Southlogic&#8217;s staff of around 20 developers, now under the Ubisoft umbrella, has created games for PC, handheld and consoles. The studio has also provided art outsourcing and porting services. 
Southlogic, founded in 1996 in Porto Alegre, recently [...]]]></description>
			<content:encoded><![CDATA[<p>From <a href="http://www.edge-online.com/news/ubisoft-buys-brazilian-studio">edge-online.com</a> (via <a href="http://www.joystiq.com/2009/01/20/ubisoft-snatches-up-brazilian-studio-southlogic/">joystiq.com</a>):</p>
<blockquote><p><em><img title="imagine_wedding" style="border-right: 0px; border-top: 0px; display: inline; margin: 0px 0px 0px 10px; border-left: 0px; border-bottom: 0px" height="154" alt="imagine_wedding" src="http://www.gamesmontreal.com/blog/wp-content/uploads/2009/01/imagine-wedding.jpg" width="204" align="right" border="0" /> Paris, France-based <strong>Ubisoft</strong> has acquired Brazilian independent developer <strong>Southlogic Studios</strong>, the companies announced Tuesday. </em></p>
<p><em>Southlogic&#8217;s staff of around 20 developers, now under the Ubisoft umbrella, has created games for PC, handheld and consoles. The studio has also provided art outsourcing and porting services. </em></p>
<p><em>Southlogic, founded in 1996 in Porto Alegre, recently developed the casual game Imagine: Wedding Designer for Nintendo DS, which was published by Ubisoft.</em></p>
</blockquote>
<p><a href="http://www.edge-online.com/news/ubisoft-buys-brazilian-studio">Source</a></p>
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		<title>Christine Burgess-Quemard on hiring new talent for Ubisoft&#8217;s studios</title>
		<link>http://www.gamesmontreal.com/blog/news/christine-burgess-quemard-on-hiring-new-talent-for-ubisofts-studios/</link>
		<comments>http://www.gamesmontreal.com/blog/news/christine-burgess-quemard-on-hiring-new-talent-for-ubisofts-studios/#comments</comments>
		<pubDate>Wed, 12 Nov 2008 15:32:03 +0000</pubDate>
		<dc:creator>Chris Comeau</dc:creator>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[brazil]]></category>
		<category><![CDATA[montreal]]></category>
		<category><![CDATA[ubisoft]]></category>

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		<description><![CDATA[From developmag.com:
 
In June Ubisoft opened its 20th studio – in Brazil – while at the same time continuing to grow one of its first studios, the busy 2,000-man operation in Montreal. We spoke to executive director of worldwide studios Christine Burgess-Quemard about the impressive growth of the publisher’s development resource…
Develop: What major lessons have [...]]]></description>
			<content:encoded><![CDATA[<p>From <a href="http://www.developmag.com/interviews/301/French-Revolutionary">developmag.com</a>:</p>
<p><a href="http://www.developmag.com/interviews/301/French-Revolutionary"><img style="border-right: 0px; border-top: 0px; border-left: 0px; border-bottom: 0px" height="105" alt="interview, ubisoft, montreal, brazil" src="http://www.gamesmontreal.com/blog/wp-content/uploads/2008/11/410-cbq-ubi.jpg" width="105" border="0"></a> </p>
<blockquote><p><em>In June Ubisoft opened its 20th studio – in Brazil – while at the same time continuing to grow one of its first studios, the busy 2,000-man operation in Montreal. We spoke to executive director of worldwide studios Christine Burgess-Quemard about the impressive growth of the publisher’s development resource…</em>
<p><em>Develop: What major lessons have you learnt from the expansion of Ubisoft’s development business? </em>
<p><em>Christine Burgess-Quemard: It takes time – a lot of it! And whether it’s your first or your twentieth studio, each time it’s a challenge. When we open a new studio, we always ensure that we go into places that have a large, highly educated talent pool and, in the end, each new studio brings a fresh group of young, motivated talents that are eager to learn and put their skills to work.</em></p>
</blockquote>
<p><a href="http://www.developmag.com/interviews/301/French-Revolutionary">Source</a></p>
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