Tag Archive 'bioware'

Jan 04 2010

Mass Effect 2: Cinematic Trailer

Published by Chris Comeau under Movie

Here is a high quality trailer of Mass Effect 2, being partly developped at BioWare Montreal.
 
 
From GameTrailers:
Commander Shephard must gain the trust of a rag-tag band of unlikely heroes in order to secure the fate of the galaxy in the sequel to the sci-fi shooter Mass Effect. [...]

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Dec 29 2009

BioWare on developing the Dark Side of SWTOR

Published by Chris Comeau under Movie

From SWTOR.com (via Massively):
Would you like to know more about BioWare’s lengthy effort of creating the dark side classes in Star Wars: The Old Republic? Well, of course you would! We mean, who wouldn’t really? Well, probably Jedi, but nobody really listens to those guys anyhow. Except maybe for angst-ridden youth who’ve just recently [...]

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Dec 17 2009

Mass Effect 2: Love, Decisions, and the Future

Published by Chris Comeau under Interview

Here a few interesting tidbits from IGN’s interview with BioWare’s Casey Hudson:
The sequel will build on the triumphs of its predecessor while adding a new twist. All of those choices you made in the first game will shape the story in Mass Effect 2. For BioWare, a studio that has in large part built its [...]

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Dec 10 2009

BioWare Announces Celebrity Cast for Mass Effect 2 (including Worf!)

Published by Chris Comeau under News

digg_url = ‘http://www.gamesmontreal.com/blog/news/bioware-announces-celebrity-cast-for-mass-effect-2/’;

BioWare today revealed the voice actors performing in Mass Effect 2 [being developed in Montreal], the second act of the award-winning science fiction trilogy. The game features Emmy and Golden Globe Award-winning actor Martin Sheen ("The West Wing", "Apocalypse Now"), 2009 Emmy Award-winner Shohreh Aghdashloo ("House of Saddam"), comedic actor Seth Green [...]

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Nov 27 2009

MIGS 09: Interview with Jonathan Cooper, BioWare Montreal

Published by Chris Comeau under Interview, News

From Blogcritics:
Jonathan Cooper, a Lead Animator at BioWare, works on some of the most cinematic games of our generation but he has bigger dreams for what the games can achieve.
Jonathon recently conducted a seminar at the Montreal International Games Summit about making cinematics to enhance the story without resorting to drastic cutscenes.
Jonathan currently [...]

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Sep 01 2009

BioWare: Mass Effect 2: Ray Muzyka Interview

Published by Chris Comeau under Interview, Movie

From GameTrailers:
Here’s an interview with BioWare’s CEO Ray Muzyka, about Mass Effect 2, being developed in Montreal. Well, I’m pretty sure it’s the Montreal tream that’s working on Mass Effect 2, but please correct me if I’m wrong.

BioWare’s top dog gives us a taste of Mass Effect 2’s dark story and gameplay [...]

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May 20 2009

Reminder: IGDA Montreal presentation tonight

Published by Chris Comeau under News

From IGDA Montreal:
When: Wednesday, May 20th @ 7:00pm What: IGDA-Montreal Presentation Night Where: The SAT, 1195 St.Laurent Why: BioWare on Mass Effect 2 iterative level design [...]

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May 13 2009

IGDA: May 20: BioWare on Mass Effect 2 iterative level design

Published by Chris Comeau under Calendar, News

From IGDA Montreal:
When: Wednesday, May 20th @ 7:00pm What: IGDA-Montreal Presentation Night Where: The SAT, 1195 St.Laurent Why: BioWare on Mass Effect 2 iterative level design [...]

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