Mar 31 2010
Resume: Bruno Fontan: 3D Artist
General Information
Name: Bruno Fontan
Role: 3D Artist
Email: [email protected]
Resume: http://www.gamesmontreal.com/bruno-fontan/
Web: http://www.brunofontan.com
LinkedIn: http://www.linkedin.com/in/brunofontan
Objective
To grow and improve as a 3d artist in video game industry, work on great projects and always try to do my best with a highly talented and motivated team.
Professional Experience
QA Functionality Tester
Babel Games Services (Montreal, Canada): September 2009 to Present
- Video game bugs tracking (PC/Mac, PS3, Xbox360, Wii platforms)
- English bug reports writing (TestTrack Pro, JIRA…)
- Worked for prestigiou publishers such as LucasArts, Bethesda Softworks, Disney Interactive
3d Artist, Multimedia Developer
Visiolab (Toulouse, France): April 2006 to July 2006 then December 2006 to February 2009
- Still image for architecture and events (modeling, texturing, lighting, rendering, postproduction)
- 3d animation (flythrough, video clips)
- Dynamic websites and flash interactive applications (design, development and management).
- Direct relation with customers, research and development, able to work both independently and as part of a team
Graphic Designer, Web Developer
New Media Research Center (Beijing, China): April 2005 to July 2005
- Graphic R&D on Beijing 2008 Olympic Games website
- Visual Identity
- Websites development
Education
CGI Trainer, Hornu (Belgium)
- ~ 250 hours evening course (3d Studio Max 2009, Combustion 2008)
- 3D modeling and animation, Texturing, Lighting, Matte Painting, Compositing
Licence professionnelle Services et Technologies en Information et Communication, 2005-2006
University Paul Sabatier (Toulouse, France)
~ BA Degree in Multimedia Project Management
- IT project management
- Theoretical and practical approach of IT solutions
DUT Services et Réseaux de Communication, 2003-2005
University of Poitiers (Angoulême, France)
~ Associate Degree: Multimedia Creation
- 2D and 3D software for print and multimedia purposes
- Programming languages for web and multimedia applications
- Communication and aesthetic approach for IT solutions
Test Of English for International Communication (TOEIC) – Score 785/990 – 2005
3D Related Skills
- Low and High poly modeling
- Texturing: UV unwrap, creation and baking of textures
- Animation: Basics – Particles, mechanics, characters, expressions, Reactor
- Lighting and Rendering: 3d environments lighting, Scanline and GI rendering (MentalRay and Vray)
Software: 3dsMax, Photoshop, FumeFX, Mudbox, MentalRay, Vray, Backburner, Combustion
Real-time Engines: Unreal Engine 3, TES IV SDK, OGRE
Other Skills
- Multimedia project management (scope statement, assets management…) – Office Suite/SVN
- 2d computer graphics (Visual identity, print…) – Photoshop/Illustrator
- Multimedia development – Flash/Director/EncoreDVD
- QA testing – TestTrack Pro/JIRA/Trac
- Video editing – Premiere/After Effects
- Dynamics websites development – HTML/CSS, PHP, XML and Flash – Mysql and Oracle databases
- Hardware/Software computers advanced knowledge, network management
- Basics knowledge in Java, C and Lingo programming
- French – spoken, written and read fluently, first language
- English – spoken, written and read fluently
(References available upon requests)
(check out Games Montreal’s Resume Database or submit your resume, and check our Job Board)
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