Dec 22 2009

Ubisoft: Assassin’s Creed II DLC was cut from main game due to time constraints

Published by Chris Comeau at 8:21 pm under News

From Kotaku (via Joystiq):

assassins-creed-2-dlc For [Patrice] Desilets, however, 2009 and the making of Assassin’s Creed II was a wild ride, one of nervousness and frustration, some far-flung trips, at least one bout of vertigo, the affirmation of one major addition to the game and the painful decision to make a few — possibly temporary — major subtractions.

Before 2009, when the work to make Assassins Creed II , a sequel to the 2007 hit, began, things were going well. Approaching the new year, though, that couldn’t last. "It went pretty smoothly," he said, "And then six months through, we said, ‘We’re never going to make it.’" The game had to come out in November. But this second Assassin’s Creed, a vast Italian Renaissance expansion of the template established in the geographically smaller and less structurally complex first game, seemed unwieldy. "We were in the middle [of development] and we said, ‘How the hell can we finish that? How can we test that and make sure it works all the way through?’"

 

Read the rest on Kotaku.


Related posts:

  1. Ubisoft: ‘working hard’ on Assassin’s Creed 2, no release date
  2. Ubisoft: Assassin’s Creed 2, Red Steel 2, Splinter Cell Conviction, Ghost Recon coming by March 2010
  3. Rumor: Assassin’s Creed 2 details uncovered
  4. Ubisoft to debut three short films based on Assassin’s Creed II game (on Nov. 27): Updated
  5. Assassin’s Creed 2 updates: DLC, iPhone, WebOS, PC version, awards

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