Feb 20 2009
The 10 Commandments of Capcom Development
From multiplayerblog.mtv.com:
Not exactly Montreal related, but still good game development stuff.
After explaining Capcom’s struggles to reach out to the Western market, “Resident Evil 5? producer Jun Takeuchi proposed that his company has figured out, finally, how to reach North America and Europe. Here are the new rules he said today are helping Capcom become a Japanese studio whose games resonate with the West.
The 10 Commandments of Capcom Development
1. Keep staff turnover below 10 percent per annum.
2. Maintain the ability (and cash reserves) to increase personnel by 10 percent each year.
3. Keeping the firs two points in mind, keep development cost fluctuation within 10%.
4. Investment in new IP needs ot be kept within 20% of total development budget. (Takeuchi feels this is unique to Capcom, which has tried hard with “Dead Rising,” “Lost Planet,” and “Zack and Wiki.”)
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After explaining Capcom’s struggles to reach out to the Western market, “Resident Evil 5? producer Jun Takeuchi proposed that his company has figured out, finally, how to reach North America and Europe. Here are the new rules he said today are helping Capcom become a Japanese studio whose games resonate with the West. 










