Feb 25 2009
Reminder: IGDA: “The Next Generation Player” with Clint Hocking
From igda.org/montreal:
See you there tonight!
When: Wednesday, February 25th @ 7:00pm
What: IGDA-Montreal Presentation Night
Where: The SAT, 1195 St.Laurent
Why: Clint Hocking Speaks!
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members
Around the third year of a given console generation, everyone starts to speculate about what the Next Generation of technology will be like. But for the first time ever, the biggest change that faces the game industry is not a technological one but a demographic one. Almost all players of modern video games — and almost all developers of modern video games — up to this point in history have been the males of Generation X. This has had powerful, far-reaching repercussions on the field of game design. As Generation X is rapidly overwhelmed by the much larger Generation Y demographic and other new gaming demographics, the old Gen X concepts of what a game is and what a game should be are changing.
In this presentation, Clint looks at the changing demographics of gamers and the repercussions those changes will have on our industry.
No related posts.
Comments Off
Additional comments powered by BackType
Around the third year of a given console generation, everyone starts to speculate about what the Next Generation of technology will be like. But for the first time ever, the biggest change that faces the game industry is not a technological one but a demographic one. Almost all players of modern video games — and almost all developers of modern video games — up to this point in history have been the males of Generation X. This has had powerful, far-reaching repercussions on the field of game design. As Generation X is rapidly overwhelmed by the much larger Generation Y demographic and other new gaming demographics, the old Gen X concepts of what a game is and what a game should be are changing. 










