Dec 11 2009

GameCareerGuide: What Square Enix Looks For In Candidates

Published by Chris Comeau at 10:55 am under News

From GameCareerGuide:

Here are some good tips that can maybe help you apply to Montreal game companies.

Feel free to add your own tips in the comment section!

square-enix At the Square Enix LA studio, we are looking for candidates who can hit the ground running. Even from college graduates, we are primarily looking for employees who can start contributing on day one. This means that the resume and portfolio must show that the candidate knows what it takes to make games. Previous experiences at a game company, or making games for a class, are both ways to show experience. Ideally, we would like to see candidates who have spent lots of time and effort making their own games on their own time.
Also, at our studio, the dev team will actually go through the resumes. I don’t know what HR looks for in candidates, but I imagine their standards are not the same as what we look for. We are looking for candidates that we would like to work together with, rely on, and not mind butting heads with. In that sense we are looking for candidates that we share values with as game developers.

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To be honest, I would suggest not writing a cover letter. A good cover letter can set the tone, but for most candidates we see, cover letters do more harm than good. We get cover letters every day where the applicant did not bother to change the company name, or talks about a great game they played that wasn’t made by us. When candidates simply talk about how much they liked a game, that doesn’t help either. That tells me their enthusiasm for playing games — but says nothing about their enthusiasm for making games.

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