Mar 06 2009
Eidos posts 6-month revenue hike
From gamesindustry.biz:
Eidos has released its financial results for the six months to the end of December 2008 with a relatively strong statement, including revenues up over 26 per cent and losses cut to just GBP 1 million.
…
"The first six months of trading this year were characterised by an incredibly competitive and increasingly challenging retail environment," said Phil Rogers, CEO of Eidos. "The changes made at Eidos over the past year, coupled with the continued hard work and determination of our employees and external partners, means we are well placed one year into our three-year strategic plan to produce higher-quality, must-have games to entertain our consumer."
Tomb Raider: Underworld
was the main reason for increased revenues, selling 2.6 million units, "and at approximately 1.5 million units sell-through is outselling the two most recent iterations of the game over the same period, but lower than the initial plan set," a statement read.
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Eidos has released its financial results for the six months to the end of December 2008 with a relatively strong statement, including revenues up over 26 per cent and losses cut to just GBP 1 million. 








