May 26 2010

Building On Conviction: Inside Ubisoft Toronto

Published by Chris Comeau at 8:34 am under News

From Gamasutra:

ubisoft_toronto Ubisoft Toronto was announced just under a year ago, and since then — other than announcing that Assassin’s Creed producer Jade Raymond is to lead it — the studio has been quiet on its progress.

Today Ubisoft has announced that one of its flagship franchises, Splinter Cell, is to have its next installment produced entirely within the Toronto studio, with a second, unannounced title to be produced in co-production with Ubisoft Montreal.

Gamasutra visited the still-growing studio and its in-development workspace to discuss the studio’s plans for its future, with input from the studio’s core team including managing director Jade Raymond, senior producer Alex Parizeau, and head of the company’s new Toronto-based extension of its Technology Group, Rima Brek.

Read the full article on Gamasutra


Related posts:

  1. First Details on Ubisoft’s “I Am Alive” Unearthed
  2. Ubisoft Opening New Studio In Toronto
  3. Interview: Ubisoft’s Mallat On New Toronto Studio’s Future
  4. Jade Raymond to head up Ubisoft Toronto, focusing on AAA games and new IPs
  5. Ubisoft’s Jade Raymond appears in girls magazine

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