Jan 19 2009
Audiokinetic Joins Epic Games’ Unreal Engine 3 Integrated Partners Program
From gamespy.com:
Audiokinetic Inc. and Epic Games, Inc. today announced that Wwise, the industry’s leading audio pipeline solution, is now integrated with Epic’s Unreal Engine 3 (UE3), the number one game engine for cross-platform game development. As a member of Epic’s exclusive Integrated Partners Program (IPP), Audiokinetic provides a complete integration that will allow developers and publishers licensing UE3 to easily integrate Wwise into their development pipeline.
Wwise is a complete audio pipeline solution that features the tight integration of an advanced audio authoring tool and a robust sound engine. Designed for next-generation platforms, Wwise aims to revolutionize the traditional game audio development process and allows users to audit, profile, and modify sounds in real-time within the game itself. Wwise is presently being used in the development of 85 titles, a significant percent of which are powered by UE3.
Related posts:
- Tool Focus: SoundSeed Impact 2008.1
- Audiokinetic Debuts WWise 2009.3 Game Audio Tool
- Halo Wars now using Audiokinetic’s Wwise
- Audiokinetic releases two new real-time McDSP plugins for WWISE
- Develop Magazine speaks with Montreal-based Audiokinetic’s Wwise, Simon Ashby
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Audiokinetic Inc. and Epic Games, Inc. today announced that Wwise, the industry’s leading audio pipeline solution, is now integrated with Epic’s Unreal Engine 3 (UE3), the number one game engine for cross-platform game development. As a member of Epic’s exclusive Integrated Partners Program (IPP), Audiokinetic provides a complete integration that will allow developers and publishers licensing UE3 to easily integrate Wwise into their development pipeline. 






