Jan 19 2009

Audiokinetic Joins Epic Games’ Unreal Engine 3 Integrated Partners Program

Published by Chris Comeau at 2:38 pm under News

From gamespy.com:

3404_audiokinetic Audiokinetic Inc. and Epic Games, Inc. today announced that Wwise, the industry’s leading audio pipeline solution, is now integrated with Epic’s Unreal Engine 3 (UE3), the number one game engine for cross-platform game development. As a member of Epic’s exclusive Integrated Partners Program (IPP), Audiokinetic provides a complete integration that will allow developers and publishers licensing UE3 to easily integrate Wwise into their development pipeline.

Wwise is a complete audio pipeline solution that features the tight integration of an advanced audio authoring tool and a robust sound engine. Designed for next-generation platforms, Wwise aims to revolutionize the traditional game audio development process and allows users to audit, profile, and modify sounds in real-time within the game itself. Wwise is presently being used in the development of 85 titles, a significant percent of which are powered by UE3.

Source


Related posts:

  1. Tool Focus: SoundSeed Impact 2008.1
  2. Audiokinetic Debuts WWise 2009.3 Game Audio Tool
  3. Halo Wars now using Audiokinetic’s Wwise
  4. Audiokinetic releases two new real-time McDSP plugins for WWISE
  5. Develop Magazine speaks with Montreal-based Audiokinetic’s Wwise, Simon Ashby





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