Nov 26 2009
Audiokinetic Debuts WWise 2009.3 Game Audio Tool
From Gamasutra:
Video game audio solution provider Audiokinetic has released Wwise 2009.3, the latest version of its award-winning audio pipeline solution, including a number of notable new enhancements.
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The Montreal-based company, whose tool is used by companies such as High Voltage and Frontier Developments, also gave a sneak-peek of its roadmap for Wwise for 2010, and revealed that new features will include a convolution reverb.
“We’re pursuing our goal to see Wwise become a comprehensive platform for sound design, while answering our customers’ needs,” said Simon Ashby, VP Product Strategy, Audiokinetic. “Our users asked for more high-quality effects and a convolution reverb, so we’re delivering these, and more.”
Related posts:
- Audiokinetic Joins Epic Games’ Unreal Engine 3 Integrated Partners Program
- Tool Focus: SoundSeed Impact 2008.1
- Halo Wars now using Audiokinetic’s Wwise
- Audiokinetic releases two new real-time McDSP plugins for WWISE
- Develop Magazine speaks with Montreal-based Audiokinetic’s Wwise, Simon Ashby
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Video game audio solution provider Audiokinetic has released Wwise 2009.3, the latest version of its award-winning audio pipeline solution, including a number of notable new enhancements. 






