Jul 06 2009
Interview: Ubisoft’s Mallat On New Toronto Studio’s Future
From Gamasutra:
Following Monday’s press conference announcing a new Ubisoft development studio in Toronto, Gamasutra had a chance to talk to the studio’s new CEO, Yannis Mallat.
The unveiling of the "full development studio" in Toronto, Ontario marks the company’s first development presence in the province, and is intended to create 800 new jobs in the next decade.
Mallat — who is also to continue overseeing Ubisoft Montreal — talked to us about the big plans for a "triple-A" game development studio, with convergence with the local film industry key.
The Montreal studio is 2,300 people now. Does the new Toronto studio mean you’ve changed your plans for continued expansion for Montreal?
Yannis Mallat: I’ve been asked about what the Toronto studio means for the Montreal studio a lot, but we’re absolutely not stopping expansion in Montreal. If you consider Ubisoft as an entire company, we’re very healthy, and so we need to maintain growth across the company.
As you may well know our plan is to reach 3000 people in Montreal by 2013, and we’re maintaining that vision. Today’s announcement is about keeping growing at the group level, so we’re opening a new studio here, but we’ll keep growing there.
Update: Joystiq also has an interview with Yannis Mallat.
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Following Monday’s press conference announcing a new Ubisoft development studio in Toronto, Gamasutra had a chance to talk to the studio’s new CEO, Yannis Mallat. 










