Jan 16 2010
EA: Breaking into the Gaming Industry: Chris Trimble, Technical Art Director
From EA:
If you’re one of those people who want to work in the gaming industry and have that uncommon knack for both art and engineering, you may have considered becoming a Technical Artist. As this weeks interviewee Chris Trimble puts it, Technical Artist are the ones who "make the game do what no one anticipated trying to do."
Read on as The Sims Technical Art Director Chris Trimble discusses his career track and why studying Science and Math in school will be vital it the next 10 years.
So, could you tell me your name, job title and what you do at EA?
Chris Trimble, I’m a Technical Art Director on The Sims. The technical art director and technical artists help to build a bridge between the art and engineering teams. I’ve once heard technical artists characterized as "making the game do what no one anticipated trying to do." On Sims 3, I focused on the large number of assets we needed to create, and the processes around doing that.
For a position like yours, do you equally need a background in Art and Engineering?
We have people who come from either side-folks who went to art school who had more of a technical knack and folks who went into engineering who have an art knack. […]
Read the full interview on EA…
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If you’re one of those people who want to work in the gaming industry and have that uncommon knack for both art and engineering, you may have considered becoming a Technical Artist. As this weeks interviewee Chris Trimble puts it, Technical Artist are the ones who "make the game do what no one anticipated trying to do."










EA: Breaking into the Gaming Industry: Chris Trimble, Technical Art Director http://bit.ly/73sBjw
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EA: Breaking into the Gaming Industry: Chris Trimble, Technical Art Director – http://bit.ly/73sBjw (via @gamesmontreal)
This comment was originally posted on Twitter