Feb 04 2010

Develop Magazine speaks with Montreal-based Audiokinetic’s Wwise, Simon Ashby

Published by Chris Comeau at 8:52 am under Interview

From Develop Magazine (via Twitter):

audiokinetic The latter part of this decade has seen FMOD and Miles’ dominance of the audio middleware market seriously challenged by Montreal-based Audiokinetic’s Wwise. Ed Fear spoke to Simon Ashby, the firm’s VP of product strategy, to see how this year’s new products have gone down and what’s next for 2010…

Simon-Ashby Develop: How has the past year been for Audiokinetic?
Simon Ashby: It’s been a good year. We’re growing our market share and expect this to accelerate in the year to come. I think the fact that we are seeing more Wwise titles shipping is helping undecided customers to make the jump to Wwise.

You’ve recently signed a long-term deal to work together with High Voltage – how is that partnership going to work and shape the future of your products?
Long term agreements such as this one are a confirmation that what we offer today is in line with what developers expect. This kind of partnership is key and will allow us to work closely with our users to shape the future of interactive audio. […]

Read the rest of the interview on Develop Magazine


Related posts:

  1. Audiokinetic Joins Epic Games’ Unreal Engine 3 Integrated Partners Program
  2. Tool Focus: SoundSeed Impact 2008.1
  3. Audiokinetic Debuts WWise 2009.3 Game Audio Tool
  4. Halo Wars now using Audiokinetic’s Wwise
  5. Audiokinetic releases two new real-time McDSP plugins for WWISE

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