Archive for the 'Interview' Category

Jan 20 2010

Ubisoft Employee #1: Guest Patrick Redding, Game Director on Splinter Cell: Conviction Co-Op, January 21st

Published by Chris Comeau under Calendar, Interview

[ January 21, 2010; 4:00 pm; ] From Employee #1’s Facebook (and Twitter):   This week’s Guest Speaker will be: Patrick Redding (Game Director, Splinter Cell: Conviction Co-Op)! He’ll be here live to answer your questions this Thursday, January 21st, from 4-5PM EST.   Follow Employee #1’s Facebook profile for more details.

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Jan 19 2010

Interview: EA Montreal: Alain Larose, Senior Audio Designer on Army of Two: The 40th Day

Published by Chris Comeau under Interview

Following last week’s release of Army of Two: The 40th Day, here is our interview with EA Montreal’s Alain Larose, Senior Audio Designer.
 
What was your role on Army of Two: The 40th Day (AO2 TFD)?
On AO2 TFD, I took on the role of senior sound designer and started a few months after production was under [...]

4 responses so far

Jan 16 2010

EA: Breaking into the Gaming Industry: Chris Trimble, Technical Art Director

Published by Chris Comeau under Interview

From EA:
If you’re one of those people who want to work in the gaming industry and have that uncommon knack for both art and engineering, you may have considered becoming a Technical Artist. As this weeks interviewee Chris Trimble puts it, Technical Artist are the ones who "make the game do what no [...]

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Jan 14 2010

Entrevue: Centre NAD: Marc Bourbonnais, co-fondateur, Modus FX

Published by Chris Comeau under Interview

Trouvé sur Centre NAD:
Entrevue avec Marc Bourbonnais (FX96), diplômé du programme en cinéma et télévision, co-fondateur de Modus FX.
1- Quel poste occupes-tu et au sein de quelle compagnie?
Je suis président et co-fondateur de Modus FX. Mes tâches principales sont de veiller à l’administration de la compagnie, faire le pont entre nos conseils d’administration, [...]

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Jan 14 2010

Entrevue avec Miguel Caron, nouveau pdg de Funcom Games Canada

Published by Chris Comeau under Interview, Movie

From Les Affaires (via @frederick3pod):
 
C’est finalement Miguel Caron, ancien président et chef de la direction de Lyrtech, qui sera le nouveau président et chef de la direction de Funcom Games Canada, un développeur indépendant et éditeur de jeux en ligne. Visionnez l’entrevue avec Miguel Caron.

 
Voici le vidéo, après la pause:

One response so far

Jan 07 2010

BioWare Montreal looks forward to stepping out of Edmonton head office shadow

Published by Chris Comeau under Interview

From Montreal Mirror:
Few names carry as much weight in the gaming industry as venerated Edmonton-based developer BioWare—creators of Mass Effect, Baldur’s Gate and Star Wars: Knights of the Old Republic—yet BioWare Montreal studio director Yanick Roy has found himself battling for respect in the studio’s quiet first year of existence.
“I tried to correct a Wikipedia [...]

One response so far



Jan 06 2010

Interview with Airborne Mobile’s Andy Nulman about entrepreneurship

Published by Chris Comeau under Interview

From The Globe and Mail:
Karl Moore: This is Karl Moore of the Desautels Faculty of Management at McGill University, talking management for The Globe and Mail. Today, I am talking with Andy Nulman, who was the CEO of the Just for Laughs [comedy] festivals and currently [president] of Airborne [Mobile]. Andy is a McGill [...]

One response so far

Jan 06 2010

Interview: Interactive Ontario’s Ian Kelso

Published by Chris Comeau under Interview

From GameIndustry.biz (image from Reality Panic):
Here, president and CEO Ian Kelso discusses some of the recent successes of Interactive Ontario, and also shares his views on the growth of the wider videogame business, how to foster a community of business and creative talent, and why convergence with traditional film companies is the future of the [...]

One response so far

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