Archive for the 'Editorial' Category

Jan 01 2010

The ten most influential women in games over the last 10 years

Published by Chris Comeau under Editorial

From GamingAngels (via N4G):
Here we are looking at the ten women that influenced the gaming industry in a big way over the last ten years. This isn’t an all-inclusive list and I’d love for you to join in the conversation by including your nominees in the comments. The game industry is starting to see change [...]

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Dec 08 2009

Christmas game gift ideas from Montreal game companies (2009)

Published by Chris Comeau under Editorial

Christmas is coming soon! Have you found a gift for your gamer friends yet?
If you’re not sure what to get, here are a few gift ideas produced by local game companies.
Am I missing other games that you might have worked on? Let me know in the comments.
 

WET (A2M)
Army of Two: The 40th [...]

2 responses so far

Dec 08 2009

Ubisoft Montreal: The Role of Interpretation in Prince of Persia

Published by Chris Comeau under Editorial

From GameCareerGuide (via Gamasutra):
Interpretation plays an important role in our world. Religious interpretation, political interpretation, economic, medical; concerning almost everything, perception greatly affects how people choose to react. The effectiveness of something is wholly dependent upon how people perceive them, rather than their intention otherwise. As well, the effectiveness of story is dependent upon [...]

One response so far



Dec 08 2009

Assassin’s Creed 2: Musique «Made in L.A.»

Published by Chris Comeau under Editorial

From Cyberpresse (via Twitter):
Jesper Kyd est un jeune compositeur d’origine danoise qui vit à Los Angeles. Dans le monde des jeux vidéo, il n’est rien de moins qu’une star. Compositeur de la musique de plus d’une trentaine de jeux vidéo, dont la célèbre série danoise Hitman, c’est lui qui vient de signer la trame [...]

One response so far

Dec 04 2009

Canadian government is buying the video game industry

Published by Chris Comeau under Editorial

From VentureBeat:
Another big publisher has made the move to open a dev base in subsidy-supported Quebec, Canada – with THQ  the latest to establish a Montreal studio. The Canadian studio will become the biggest among THQ’s studios, which employ about 1,200 people. Other game companies who got tax breaks in Quebec to hire lots of [...]

One response so far

Sep 02 2009

What happened to the Montreal Arcadia Gaming Festival (2009)?

Published by Chris Comeau under Editorial, News

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Don’t forget to check our Job Board and list of Montreal game companies!)
 

Ok, here’s a quick question to the Montreal gaming community.  Does Anyone know what happened to the Montreal Arcadia festival?
It was here in [...]

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Dec 09 2008

The Alarming Aspects Of ‘Prince of Persia’ And ‘Far Cry 2′

Published by Chris Comeau under Editorial

From multiplayerblog.mtv.com:
I had a Ubisoft Montreal weekend, investing several hours in that studio’s “Prince of Persia” and “Far Cry 2” games.
I approached “Prince of Persia” apprehensively. At E3 in July, I had been impressed with the game’s graphics and acrobatic gameplay, but I had heard little of the game since. I suspected that [...]

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