Mar
31
2010
General Information
Name: Bruno Fontan
Role: 3D Artist
Email: [email protected]
Resume: http://www.gamesmontreal.com/bruno-fontan/
Web: http://www.brunofontan.com
LinkedIn: http://www.linkedin.com/in/brunofontan
Objective
To grow and improve as a 3d artist in video game industry, work on great projects and always try to do my best with a highly talented and motivated team.
Professional Experience
QA Functionality Tester Babel [...]
Mar
31
2010
General Information
Name: Steve Aglitti
Role: Audio Designer
Email: [email protected]
Resume: http://www.gamesmontreal.com/steve-aglitti/
Spoken languages: French, English, Italian
Written languages: French, English
Work Experience
2009- present Recording Arts Canada
Teacher
2009- present Electronic Arts Mobile
Quality Assurance Officer
2009 – Interactive musical Wii demo
2009 – 7.1 multi-channel Electro Acoustic composition
presented at the Oscar Peterson Concert Hall
2007- Electronic Arts Montréal
One day observational stage in the audio department
2007- present [...]
Mar
31
2010
General Information
Name: Sébastien Lévesque
Role: 3D Animator
E-mail: [email protected]
Resume: http://www.gamesmontreal.com/seb-levesque/
Web: http://www.critical-web.com/seblevesque/
Goal
I wish to work within a dynamic, imaginative video game production studio.
Experience
Currently Gameloft Montreal Montreal, QC
Unannounced project – Lead Animator
Character animation.
Rigging and skinning.
Communication and planning in conjunction with design team and progamming team.
Planning and management of the animation team’s tasks.
2008 [...]
Mar
30
2010
From 1UP:
A substantially different version of Assassin’s Creed was once under development at Ubisoft Montreal, according to the game’s former art director.
Speaking to 1UP recently, Jonathan Jacques-Belletete (currently working on Deus Ex: Human Revolution at Eidos Montreal) reflected on the title, which was in development for both the PlayStation 2 and Xbox.
"It had [...]
Mar
30
2010
General Information
Name: Eric Arvisais
Role: Audio Designer
Email: [email protected]
Resume: http://www.gamesmontreal.com/eric-arvisais
Demo Reel: http://www.viddler.com/explore/EricArvisais/videos/1/
Professional Development
Degree Recording Arts Canada – DEC January 08
Certificate Sound Engineering December 08
Degree CEGEP de l’Outaouais – DEC January 04
Certificate Film Studies and Production June 06
Experience
FOH MIXING – CANADA/USA (TOURING) June 09 – Present
Priestess
SOUND RECORDIST, FOLEY – LAURENTIANS July [...]
Mar
29
2010
Games Montreal’s Resume Database is now online!
You’ll be able to browse Montreal game industry workers’ resumes in different job categories, submit your own resume, and have your own page and email under our gamesmontreal.com domain.
Not much on there for now, but check out our Resume Database or Submit your resume for free.
It’s still in [...]
Mar
29
2010
General Information
Name: Christian Comeau
Role: Programmer
Email: [email protected]
Resume: http://www.gamesmontreal.com/chris-comeau
Web: http://www.skyriser.com/
LinkedIn: http://www.linkedin.com/in/christiancomeau
Knowledge and Abilities
Language:
French: spoken, written and read fluently, first language
English: spoken, written and read fluently
Spanish: learning
Game Programming:
Windows: C++, C#, DirectX, Visual Studio, Visual Basic, .Net
Mac OS X: CodeWarrior, XCode, C++, Objective-C, RealBasic, OpenGL
iPhone/iPod: XCode, Objective-C
Java/J2ME: Midlets, JBuilder, [...]
Mar
23
2010
From Gamasutra:
Montreal-based audio production studio Wave Generation provided recording and engineering services for all dialogue in Ubisoft Montreal’s Splinter Cell: Conviction, and cast characters across multiple languages including Russian and Arabic, the company has announced.
While publisher Ubisoft apparently handled casting for many of the game’s character roles, Wave Generation was contracted to cast [...]