Archive for February, 2010

Feb 18 2010

THQ CEO: Saints Row and Red Faction at E3, De Blob going multiplatform

Published by Chris Comeau under News

From Joystiq:
In an interview with IGN, THQ CEO (that’s a lot of three-letter abbreviations right next to each other) Brian Farrell provided more details about the company’s upcoming lineup. For one, we can expect to see the new Saints Row and Red Faction games as soon as E3, as well as other assorted games [...]

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Feb 18 2010

Ubisoft to release franchise titles every 12-18 months

Published by Chris Comeau under News

From GameIndustry.biz:
Ubisoft has detailed its franchise plans for the future, with the intention of releasing new titles based on existing brands every 12 to 18 months.
Looking at Activision’s success with the yearly Call of Duty titles, the French publisher said it will be careful not to fatigue IP or compromise on quality.
"We’re [...]

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Feb 16 2010

Ubisoft révèle les détails et images du nouveau DLC d’Assassin’s Creed II : Le Bûcher des Vanités

Published by Chris Comeau under News

Montréal, QUÉBEC – Le 16 février 2010 – Ubisoft révèle les détails du nouveau DLC d’Assassin’s Creed II : Le Bûcher des Vanités, dont la sortie est prévue pour le 18 février 2010.
Dans Assassin’s Creed II: le Bûcher des Vanités, le joueur devra travailler avec Machiavel pour libérer Florence de l’emprise du moine fou [...]

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Feb 16 2010

Ubisoft dévoile les premiers details et images de Prince Of Persia: Les Sables Oubliés sur Wii

Published by Chris Comeau under News

Le studio d’Ubisoft Québec développe une nouvelle aventure de Prince of Persia spécialement conçue pour la Nintendo Wii™
Montréal, QUÉBEC – Le 16 février 2010 –  Ubisoft révèle de nouveaux détails sur le jeu Prince of Persia : Les Sables Oubliés sur Nintendo Wii™, nouveau chapitre de la saga Prince of Persia : Les Sables [...]

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Feb 16 2010

Eidos Montreal celebrating 3rd anniversary

Published by Chris Comeau under News

Congratulations Eidos!
From Eidos Montreal (via Twitter): 
At a press conference in February 2007 Eidos announced plans to expand their business internally, hiring Stephane D’Astous to build a brand new World class development studio in Montréal. Stephane began with the construction of both a studio and an exciting game development team that would create a [...]

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Feb 16 2010

MTL Girl Geek Dinner: Interactive Storytelling via Videogames with Marie-Jo Leroux

Published by Chris Comeau under Calendar, News

[ February 24, 2010; 6:00 pm; ] From Montreal Girl Geek Dinners (via Twitter): I’m thrilled 1-up to announce that our February event will feature a talk on Interactive Storytelling via Videogames with Marie-Jo Leroux. Details on this talk: As an increasingly diverse audience discovers gaming, [...]

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Feb 12 2010

Gamerizon: Chop Chop Runner and Chop Chop Tennis preview

Published by Chris Comeau under News

From Slide To Play (via Twitter):
Gamerizon [from  Montreal], developers of the adorable Chop Chop Ninja, have informed us that they’re currently developing two new games to expand the Chop Chop series. While Chop Chop Runner [recently submited to Gamma4] does seem to pull some influence from Ninja, Chop Chop Tennis seems to be its own [...]

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Feb 12 2010

GameTrailersTV: Maxime Beland from Ubisoft Montreal talks about Splinter Cell: Conviction

Published by Chris Comeau under Movie

Here’s the recent episode of GTTV, with the first part talking with Maxime Beland (Creative Director), from Ubisoft Montreal, about Splinter Cell: Conviction.
 
From GameTrailers:
Sam develops a nasty vigilante streak after his daughter Sarah’s death — here’s your entry to the conspiracy.

 
You can also find some new screenshots on Joystiq from Microsoft’s X10 event.

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