Mar
31
2009
From au.gamespot.com (via joystiq.com):
Ubi Montreal’s Yannis Mallat, Far Cry 2 lead Clint Hocking, POP producer Ben Mattes, and EndWar director Michael De Plater discuss the French publisher’s approach to film-game cross-pollination.
The first day of the 2009 Game Developers Conference Monday saw some of Ubisoft’s leading lights gather for an informal panel. On Monday [...]
Mar
31
2009
From quartierlibre.ca (via igda.org):
Quartier Libre, the independent newspaper for students at Universite de Montreal, has a series of game related articles including coverage of the game development scene in Montreal.
They also cover Wii gaming by seniors and research efforts between films and games.
Mar
12
2009
From ea.com:
EA Montreal, a studio of Electronic Arts Inc., today announced ARMY OF TWO(TM): THE 40th DAY. The ultimate two-man private military team of Salem and Rios return in this epic sequel where they must survive and prevail in a city under siege. EA Montreal is once again leading the next evolution in co-op [...]
Mar
12
2009
From marketwire.com:
Kovasys Inc. an IT recruitment agency in Montreal, has been witnessing a large influx of American and foreign IT companies coming to Canada – especially Montreal – to do their technology projects. Due to the unstable economy in the US and Europe and massive layoffs, more and more companies are deciding to save [...]
Mar
10
2009
From canada.com:
Media in Canada reports that Ubisoft Montreal teamed up with Microsoft to promote the Visual Studio development software through ads embedded in Far Cry 2.
Ads in the game lead players to a "secret section" of the Canadian version of the Far Cry 2 website. There they will be invited to download trial [...]
Mar
10
2009
From gamedaily.com:
Today, Babel Media announced that it has signed a partnership with VoiceWorks Productions. The two companies will work together to create greater consistency between original English voice overs and various localized versions. This will allow developers to use one source for all versions of a game’s voice acting.
"Babel are always looking for [...]