Archive for December, 2008

Dec 31 2008

Prince of Persia producer says game’s risks have gone unappreciated

Published by Chris Comeau under News

From joystiq.com (and xbox360.ign.com):
Prince of Persia series producer, Ben Mattes, tells IGN that he was "expecting a few more virtual pats-on-the-back" for exploring some unbeaten paths in the Prince’s latest outing, but said pats (virtual or otherwise) have yet to be felt.
"We set out to keep a few core fundamentals but to re-imagine [...]

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Dec 31 2008

Gameloft adds game demos to Gameloft Live

Published by Chris Comeau under News

From pocketgamer.biz:
Gameloft has added new features to its Gameloft Live web community, including emulated demos of more than 100 of its mobile games.
The demos use a Java emulator of a handset, and are controlled by the keyboard. It shows the publisher’s intention to use its social network to more directly drive purchases of [...]

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Dec 23 2008

Montreal video game voice actor wounded in Mumbai attacks returns home

Published by Chris Comeau under News

From cbc.ca:
Montreal actor Michael Rudder, who was shot in last month’s attacks in Mumbai, returned home late Wednesday after spending several weeks in an Indian hospital, saying he received a "great gift" from his experience.

After the gunmen’s grenades filled the restaurant with smoke, Rudder got up and fled the hotel, following a trail [...]

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Dec 19 2008

Ubisoft Montreal in Gamasutra’s Top 5 Developers

Published by Chris Comeau under News

From gamasutra.com:
With the number of titles produced by this ever-growing studio, it admittedly becomes harder and harder to single it out as one developer in the same sense as some of the other entries on this list — and some of its 2008 releases, like Lost: Via Domus didn’t exactly make the biggest splash. [...]

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Dec 19 2008

40 percent of Shaun White Snowboarding sales on Wii, sequel confirmed

Published by Chris Comeau under Game, News

From  reuters.com (via joystiq.com):
White, who’s a mainstream brand thanks to his exploits in both skateboarding and snowboarding in the X-Games, has spent the past two years working with Ubisoft’s acclaimed Montreal development studio on his new snowboarding game.

John Taylor, videogame analyst, Arcadia Research, said "Shaun White Snowboarding" sold 259,000 copies in the U.S. in [...]

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Dec 18 2008

A look at Gameloft’s current iPhone and iPod touch game selection

Published by Chris Comeau under Game, News

From geek.com:
French company Gameloft has been going for just under 10 years now, and has developed on a fair few systems in that time; PC, Nintendo DS, PSP, Xbox 360, Wii and, more recently, the iPod Touch/iPhone OS. Given the current craze for the iPhone, the affordability of the games offered on it and [...]

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Dec 16 2008

Comparing the gaming industries in major cities

Published by Chris Comeau under News

From creativeclass.com (via igda.org):
Sylvianne Pilon at Université du Québec à Montréal (UQAM) has recently completed an interesting study that compares and contrasts the video game industries of Montreal, Lyon, and Los Angeles and discusses the role of culture.
Among the conclusions:

The main conclusion of this research is that cultural relativism of urban regions may [...]

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Dec 15 2008

Time Warner buys 10 million Eidos shares, holds 20% of stock

Published by Chris Comeau under News

From joystiq.com (via reuters.com):
Time Warner Entertainment has stepped out from the cacophonous acquisition noise surrounding Eidos by purchasing 10 million shares in the company. Reuters reports that Warner now holds about 20% of Eidos’ stock.
Rumors regarding Time Warner’s intent to purchase the struggling publisher have been swirling for months with everyone from EA [...]

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