Dec
31
2008
From joystiq.com (and xbox360.ign.com):
Prince of Persia series producer, Ben Mattes, tells IGN that he was "expecting a few more virtual pats-on-the-back" for exploring some unbeaten paths in the Prince’s latest outing, but said pats (virtual or otherwise) have yet to be felt.
"We set out to keep a few core fundamentals but to re-imagine [...]
Dec
31
2008
From pocketgamer.biz:
Gameloft has added new features to its Gameloft Live web community, including emulated demos of more than 100 of its mobile games.
The demos use a Java emulator of a handset, and are controlled by the keyboard. It shows the publisher’s intention to use its social network to more directly drive purchases of [...]
Dec
23
2008
From cbc.ca:
Montreal actor Michael Rudder, who was shot in last month’s attacks in Mumbai, returned home late Wednesday after spending several weeks in an Indian hospital, saying he received a "great gift" from his experience.
…
After the gunmen’s grenades filled the restaurant with smoke, Rudder got up and fled the hotel, following a trail [...]
Dec
19
2008
From gamasutra.com:
With the number of titles produced by this ever-growing studio, it admittedly becomes harder and harder to single it out as one developer in the same sense as some of the other entries on this list — and some of its 2008 releases, like Lost: Via Domus didn’t exactly make the biggest splash. [...]
Dec
19
2008
From reuters.com (via joystiq.com):
White, who’s a mainstream brand thanks to his exploits in both skateboarding and snowboarding in the X-Games, has spent the past two years working with Ubisoft’s acclaimed Montreal development studio on his new snowboarding game.
…
John Taylor, videogame analyst, Arcadia Research, said "Shaun White Snowboarding" sold 259,000 copies in the U.S. in [...]
Dec
18
2008
From geek.com:
French company Gameloft has been going for just under 10 years now, and has developed on a fair few systems in that time; PC, Nintendo DS, PSP, Xbox 360, Wii and, more recently, the iPod Touch/iPhone OS. Given the current craze for the iPhone, the affordability of the games offered on it and [...]
Dec
16
2008
From creativeclass.com (via igda.org):
Sylvianne Pilon at Université du Québec à Montréal (UQAM) has recently completed an interesting study that compares and contrasts the video game industries of Montreal, Lyon, and Los Angeles and discusses the role of culture.
Among the conclusions:
The main conclusion of this research is that cultural relativism of urban regions may [...]
Dec
15
2008
From joystiq.com (via reuters.com):
Time Warner Entertainment has stepped out from the cacophonous acquisition noise surrounding Eidos by purchasing 10 million shares in the company. Reuters reports that Warner now holds about 20% of Eidos’ stock.
Rumors regarding Time Warner’s intent to purchase the struggling publisher have been swirling for months with everyone from EA [...]