Archive for November, 2008

Nov 28 2008

IGDA: The Seeds of Spore

Published by Chris Comeau under News

From igda.org:
The SAT was ripe with fertile minds as the Montreal IGDA held its final autumnal gathering for 2008. The big draw this evening was a public post-mortem on EA’s Spore, delivered by Lead Designer, Alex Hutchison.
Although Hutchison is a relative newcomer to Montreal, he is nevertheless a seasoned gippy(game industry professional). He [...]

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Nov 27 2008

UBISOFT and deviantART team up for Prince of Persia contest

Published by Chris Comeau under News

From news.deviantart.com (via examiner.com):
To celebrate the release of the exciting new Prince of Persia game, Ubisoft has teamed with the creative brilliance of deviantART’s Community to blow the walls off this amazing contest. Your challenge is to create stunning, innovative, and original art as inspired by the fantastic new game!

Not only will winners receive [...]

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Nov 26 2008

Ubisoft: ‘working hard’ on Assassin’s Creed 2, no release date

Published by Chris Comeau under News

From joystiq.com:
During its first-half fiscal 2008-09 conference call today, Ubisoft parried a question regarding the Assassin’s Creed sequel. While an Ubisoft executive would not confirm the game’s release for fiscal 2010 (more specifically, holiday 2009), le exec did concede that “we are working hard on the product” — the first real confirmation of its [...]

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Nov 26 2008

Ubisoft reports first half ‘08 sales up 32%

Published by Chris Comeau under News

From joystiq.com:
It took Ubisoft a little while to release its first half financial results for the six-month period ended September 30, 2008 – we saw the Q2 results last month – but you’ll be glad you waited: Sales for the half reached €344.5 million, up 31.8% from the same period last year. Who do [...]

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