Sep
02
2010
Note: Most (if not all) of the Autodesk middleware developers are based in Montreal.
SAN RAFAEL, Calif., September 1, 2010 — Korean game developers MAIET Entertainment and WeMade Entertainment have both licensed Autodesk Kynapse artificial intelligence (AI) middleware for their respective upcoming titles, "GunZ2: The Second Duel" and a new MMORPG, currently codenamed "LF." The studios licensed the technology to help reduce both development time and overall project cost, enabling them to invest in areas that add value to their games.
"We needed a middleware solution for the Unreal Engine that provided efficient data generation processing for path finding, solid AI for nonplayer characters and light run-time search costs," said Joseph Ryu, managing director at WeMade Entertainment. "Autodesk Kynapse AI middleware was the obvious choice."
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Tags: autodesk, kynapse, maiet, middleware, montreal, press release, wemade
Sep
02
2010
Here is a short summary of last night’s Mount Royal Game Society Indie Game Developer meetup, at l’Amère à Boire.
This was their 4th monthly meetup, and even with the high Montreal heat, the 3rd floor was packed. Good thing we had beer!
Thanks to Nick and Stephen for planning the event!
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Tags: indie, meetup, montreal
Sep
02
2010
(Also posted on NextMontreal.com)
Here are a few updates on Eidos Montreal, working on Deus Ex 3.
From Eidos Montreal’s forum:
My name is Kyle Stallock. I’m very happy to announce I’m the new community manager at Eidos Montreal.
I never thought I’d be here in Montreal working with two of the most acclaimed videogame properties (hopefully two turns to three, and maybe more, in the future). I adored videogames while growing up in the tiny little village of Lake Bronson, MN (population of roughly 250!), and idolized those working in the industry, but working with them…just a dream, right? Apparently not.
[…]
I’ll keep an eye on the forums, oversee the company presence on social networks, blog, help plan events, etc, and more. As they say in the fighting game community, “get hyped.”
[…]
P.P.S. I’ve attached a piece of concept art to this post. Enjoy
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Tags: concept, deux ex 3, eidos montreal, Interview, Jean-Francois Dugas, Kyle Stallock
Aug
31
2010
Trouvé sur sijm.ca (et @MIGS_2010):
L’équipe du SIJM [Sommet international du jeu de Montréal] vous lance un nouveau défi! Vous croyez avoir du talent? Participez à notre concours et courrez la chance de gagner un laissez-passer gratuit pour le Sommet et voir votre chef-d’œuvre publié dans le programme imprimé!
Votre mandat : réaliser une publicité annonçant le SIJM 2011. Quelles couleurs donneriez-vous au Sommet? À vous de décider.
Vos contraintes techniques? Elles sont disponibles ici [PDF].
La date limite? Le 24 septembre.
Envoyez le tout à Géraldine Philippin.
Le gagnant sera choisi selon l’originalité, par un jury composé de l’équipe du SIJM.
Tags: concours, Contest, migs, SIJM
Aug
31
2010
From Gamasutra:
Prolific mobile games publisher Gameloft (Modern Combat, Asphalt) [with offices in Montreal] announced its financial results for the first half of 2010, revealing an 11 percent increase in global sales and iTunes App Store revenue growth of 82 percent.
Gameloft’s financial statements report that 2010’s first-half sales revenue, ending June 30th, totals 66.6 million euros ($84.34 million) up from 60.1 million euros ($76.25 million) earned in the first half of 2009. […]
Gameloft attributes its growth to the continuing popularity of its games for Apple’s iPhone, where it has consistently placed in the Top 10 for revenue alongside Electronic Arts thanks to its high-budget 3D games. […]
The publisher, which continues to have licensing links with publisher Ubisoft and released titles like Avatar and Prince Of Persia games on mobile systems, also highlights increased market share for Java and Brew phones.
Read the full article on Gamasutra…
Tags: app store, gameloft, iphone
Aug
31
2010
From GameTrailers:
Get a closer look at some of the new gameplay features in [Ubisoft Montreal’s] Assassin’s Creed: Brotherhood in this GamesCom 2010 demo.
See the full quality version on GameTrailers…
Tags: Assassin’s Creed, brotherhood, gamescon, ubisoft montreal